CPlugBitmapRenderWater

TrackMania United API


CPlugBitmapRenderWater

ID 0x09087000
Instantiable

Inherits from Plug::CPlugBitmapRender → Plug::CPlug → MwFoundations::CMwNod

Members

int WaterType

float FogMaxDepth

float FogClampAboveDist

float MaxDistPlaneToAlpha

bool MirrorGeom

float MirrorScaleY

bool UseClipPlane

float ClipPlaneHeight

bool UseFMargin

bool FrustumUseHorizon

float FMargin

float FHMargin

bool RndLDirSpecInA

bool UseMultiPlanes

bool UseCameraZClip

bool AddWaterFog

bool NoSubWaterOptim

bool DisableGeomOptim

int ReflectNoGeom

bool DisableConfigQuality

bool HqSplitSkyOutDepth

CPlugBitmap@ BitmapSplitSky

CPlugBitmap@ BitmapDepth

Inherited members CPlugBitmapRender

int TriggerRender

bool LightOnly

int RenderPath

int RenderPathFails

bool IVIdMaskReflected

bool IVIdMaskReflectMirror

bool IVIdMaskRefracted

bool IVIdMaskViewDepBump

bool IVIdMaskViewDepOcclusion

bool IVIdMaskOnlyRefracted

bool IVIdMaskHideWhenUnderground

bool IVIdMaskHideWhenOverground

bool IVIdMaskHideAlways

bool IVIdMaskViewDepWindIntens

bool IVIdMaskBackground

bool IVIdMaskGrassRGB

bool IVIdMaskLightGenP

bool IVIdMaskVehicle

bool IVIdMaskHideOnlyDirect

bool IVIdRefReflected

bool IVIdRefReflectMirror

bool IVIdRefRefracted

bool IVIdRefViewDepBump

bool IVIdRefViewDepOcclusion

bool IVIdRefOnlyRefracted

bool IVIdRefHideWhenUnderground

bool IVIdRefHideWhenOverground

bool IVIdRefHideAlways

bool IVIdRefViewDepWindIntens

bool IVIdRefBackground

bool IVIdRefGrassRGB

bool IVIdRefLightGenP

bool IVIdRefVehicle

bool IVIdRefHideOnlyDirect

bool SVIdMaskReflected

bool SVIdMaskReflectMirror

bool SVIdMaskRefracted

bool SVIdMaskViewDepBump

bool SVIdMaskViewDepOcclusion

bool SVIdMaskOnlyRefracted

bool SVIdMaskHideWhenUnderground

bool SVIdMaskHideWhenOverground

bool SVIdMaskHideAlways

bool SVIdMaskViewDepWindIntens

bool SVIdMaskBackground

bool SVIdMaskGrassRGB

bool SVIdMaskLightGenP

bool SVIdMaskVehicle

bool SVIdMaskHideOnlyDirect

bool SVIdRefReflected

bool SVIdRefReflectMirror

bool SVIdRefRefracted

bool SVIdRefViewDepBump

bool SVIdRefViewDepOcclusion

bool SVIdRefOnlyRefracted

bool SVIdRefHideWhenUnderground

bool SVIdRefHideWhenOverground

bool SVIdRefHideAlways

bool SVIdRefViewDepWindIntens

bool SVIdRefBackground

bool SVIdRefGrassRGB

bool SVIdRefLightGenP

bool SVIdRefVehicle

bool SVIdRefHideOnlyDirect

bool CustomFog

float FogCustomFarZ

bool TreeMipForceLowQ

bool RenderShadows

bool RenderProjectors

bool RenderZoneFogG

bool RenderLensFlares

bool InvertY

bool OnePixBorder

bool UseZBuffer

int TriggerClearRGBA

vec3 ClearRGB

float ClearAlpha

bool ClearWithFog

bool WriteRed

bool WriteGreen

bool WriteBlue

bool WriteAlpha

CPlugBitmap@ BitmapClear

int BitmapClearMode

vec2 BitmapClearUV

uint BlurTexelCount

bool BlurWRed

bool BlurWGreen

bool BlurWBlue

bool BlurWAlpha

uint GutterTexelCount

bool RenderMultiLight

bool UpdateForEachCamera

CPlugBitmapRenderSub@ RenderSub

Inherited members CMwNod

string IdName


Documentation from build 2010-03-15 20:30:37
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