int Usage
bool NormalAreSigned
bool NormalCanBeSigned
int WantedColorDepth
bool IsOneBitAlpha
bool IgnoreImageAlpha01
bool ShadowCasterIgnoreAlpha
bool AlphaToCoverage
const bool IsNonPow2Conditional
const bool IsCubeMap
const bool IsOriginTop
int CubeMapAuto2dFace
int TexFilter
int TexAddressU
int TexAddressV
int TexAddressW
float MipMapLodBiasDefault
vec2 DefaultTexCoordScale
vec2 DefaultTexCoordTrans
float DefaultTexCoordRotate
int DefaultVideoTimer
const MwFastBuffer<uint> AtlasCountUs
const MwFastBuffer<uint> AtlasCountVs
const MwFastBuffer<string> AtlasSubCountIs
const MwFastBuffer<uint> AtlasSubIndexUs
const MwFastBuffer<uint> AtlasSubIndexVs
bool Force1stPixelAlpha0
bool ForceBorderRGB
vec3 BorderRGB
bool ForceBorderAlpha
float BorderAlpha
int ForceBorderSize
bool WantMipMapping
bool IsMipMapLowerAlphaEnable
float MipMapLowerAlpha
MwFastArray<float> MipMapFadeAlphas
int MipMapAlpha01
bool CanBeDeletedFromSystemMemory
bool RenderTexelsMustPersist
bool CanBeCompressedInVideoMemory
bool CompressInterpolatedAlpha
bool CompressSkipDXT1
bool CompressUseDithering
int Compressor
int BumpCompressMode
float BumpScaleFactor
float BumpScaleMipLevel
int NormalRotate
CPlugFileImg@ Image
bool MipLevelSkipFromQuality
uint MipLevelSkipCountMax
bool FloatRequireFiltering
bool RenderRequireBlending
uint MultiSampleCount
int PixelUpdate
vec3 SpecularRGB
float SpecularExp
vec3 ClearRGB
float ClearAlpha
CPlugBitmapRender@ Render
CPlugBitmapShader@ Shader
bool ForceShaderBitmapTc
bool ForceShaderGenerateUV
int GenerateUV