const MwFastArray<CGameMenuFrame@> Frames
CGameMenuFrame@ MainFrame
CGameMenuFrame@ CurrentFrame
CControlBase@ CurrentFocusedControl
CPlugMusic@ Music
CControlStyleSheet@ StyleSheet
CPlugBitmap@ BackgroundBitmapUnderlay
CScene3d@ BackgroundScene
const CSceneCamera@ BackgroundCamera
float BackgroundCameraFov
float BackgroundCameraNearZ
float BackgroundCameraFarZ
bool EnableFrameStack
const CGameApp@ Game
vec3 FrustumCenter
vec3 FurstrumHfDiag
MwFastArray<int> SortPriority
const CScene2d@ Overlay
CScene3d@ Scene3d
const CSceneCamera@ MenuCamera
const bool IsMenu3d
const MwFastArray<bool> Is3dFrame
MwFastBuffer<iso4> FramesLocation
MwFastBuffer<iso4> CamerasLocation
float FovY
float NearZ
float FarZ
vec2 GridStep