CGameControlCameraTrackManiaRace3

TrackMania United API


CGameControlCameraTrackManiaRace3

ID 0x24087000
Instantiable

Inherits from Game::CGameControlCameraTarget → Game::CGameControlCamera → Scene::CSceneController → MwFoundations::CMwNod

Members

bool StickToIdeal

float Up

float Far

float RadiusDamperKi

float RadiusDamperKa

CFuncKeysReal@ SlerpSpeedModulationFromSpeed

float SlerpSpeed

float SlerpSpeedFlyingBehavior

float SlerpSpeedCamUp

float SlerpSpeedCamUpFlyingBehavior

CFuncKeysReal@ LookAtFactorFromUpSpeedRatio

float StateFlyingLookAtStep

CFuncKeysReal@ FlyingLookDownFactorFromSpeedRatio

float ConstantFlyingLookDownFactor

float FlyingLookDownFactorKi

float FlyingLookDownFactorKa

float SlerpTargetCamUpDelta

uint SlerpTargetCamUpTimeUp

uint SlerpTargetCamUpTimeDown

float SlerpTargetPosDelta

uint SlerpTargetPosTimeUp

uint SlerpTargetPosTimeDown

float SlerpTargetPosNormalBehaviorDelta

uint SlerpTargetPosNormalBehaviorTimeUp

uint SlerpTargetPosNormalBehaviorTimeDown

float SlerpTargetPosFlyingDelta

uint SlerpTargetPosFlyingTimeUp

uint SlerpTargetPosFlyingTimeDown

float SlerpSpeedDelta

uint SlerpSpeedTimeUp

uint SlerpSpeedTimeDown

float SlerpSpeedCamUpDelta

uint SlerpSpeedCamUpTimeUp

uint SlerpSpeedCamUpTimeDown

float InputGasFarDelta

uint InputGasFarTimeUp

uint InputGasFarTimeDown

float InputBrakeFarDelta

uint InputBrakeFarTimeUp

uint InputBrakeFarTimeDown

float InputSteerFarDelta

uint InputSteerFarTimeUp

uint InputSteerFarTimeDown

float EventTurboFovDelta

uint EventTurboFovTimeUp

uint EventTurboFovTimeDown

float EventTurboFarDelta

uint EventTurboFarTimeUp

uint EventTurboFarTimeDown

float EventChangeGearFarDelta

uint EventChangeGearFarTimeUp

uint EventChangeGearFarTimeDown

float EventBurningLookAtFactorDelta

uint EventBurningLookAtFactorTimeUp

uint EventBurningLookAtFactorTimeDown

float EventBurningRadiusDelta

uint EventBurningRadiusTimeUp

uint EventBurningRadiusTimeDown

float StateFlyingRadiusDelta

uint StateFlyingRadiusTimeUp

uint StateFlyingRadiusTimeDown

float StateFlyingLookAtFactorDelta

uint StateFlyingLookAtFactorTimeUp

uint StateFlyingLookAtFactorTimeDown

float MinSpeed

float MinSpeed2

uint FlyDurationBeforeFlyingBehavior

uint InputNoSteerDurationBeforeReset

uint InputSteerDurationBeforeBurnoutShowView

Inherited members CGameControlCameraTarget

uint TargetGameMobilId

bool CanUseRelativeTargetLocation

MwFastArray<iso4> RelativeTargetLocation

bool IsUpLinked

bool Interpolate

float LookAtFactor

vec3 Translation

Inherited members CGameControlCamera

bool IsActive

bool IsFirstPerson

bool CanCameraMove

bool UseOnlyFollowedMobilPosition

bool IsFollowing

vec3 RelativeFollowedPos

uint FollowedGameMobilId

float PlaneDist

float MinDist

float MaxDist

float Fov

float DefaultFov

float MinFov

float MaxFov

float NearZ

float DefaultNearZ

float MinNearZ

float MaxNearZ

float FarZ

float DefaultFarZ

float MinFarZ

float MaxFarZ

vec3 Speed

float MaxSpeed

bool UseFollowedOrientation

bool UseForcedLocation

MwFastArray<iso4> ForcedLocation

bool UseForcedUp

vec3 ForcedUp

CGameControlCameraEffectGroup@ Effects

const CGameScene@ GameScene

Inherited members CMwNod

string IdName


Documentation from build 2010-03-15 20:30:37
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