CGameControlCameraFollowAboveWater

TrackMania United API


CGameControlCameraFollowAboveWater

ID 0x240D2000
Uninstantiable

Inherits from Game::CGameControlCameraTarget → Game::CGameControlCamera → Scene::CSceneController → MwFoundations::CMwNod

Inherited members CGameControlCameraTarget

uint TargetGameMobilId

bool CanUseRelativeTargetLocation

MwFastArray<iso4> RelativeTargetLocation

bool IsUpLinked

bool Interpolate

float LookAtFactor

vec3 Translation

Inherited members CGameControlCamera

bool IsActive

bool IsFirstPerson

bool CanCameraMove

bool UseOnlyFollowedMobilPosition

bool IsFollowing

vec3 RelativeFollowedPos

uint FollowedGameMobilId

float PlaneDist

float MinDist

float MaxDist

float Fov

float DefaultFov

float MinFov

float MaxFov

float NearZ

float DefaultNearZ

float MinNearZ

float MaxNearZ

float FarZ

float DefaultFarZ

float MinFarZ

float MaxFarZ

vec3 Speed

float MaxSpeed

bool UseFollowedOrientation

bool UseForcedLocation

MwFastArray<iso4> ForcedLocation

bool UseForcedUp

vec3 ForcedUp

CGameControlCameraEffectGroup@ Effects

const CGameScene@ GameScene

Inherited members CMwNod

string IdName


Documentation from build 2010-03-15 20:30:37
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