GxLightFrustum

TrackMania United API


GxLightFrustum

ID 0x0400A000
Instantiable

Inherits from Graphic::GxLightBall → Graphic::GxLightPoint → Graphic::GxLightNotAmbient → Graphic::GxLight → MwFoundations::CMwNod

Members

bool IsOrtho

float NearZ

float FarZ

float FovY

float RatioXY

float SizeX

float SizeY

bool DoAttenuation

int Apply

int Technique

uint iShadowGroup

bool DoFadeZ

float RatioFadeZ

bool UseFacePosX

bool UseFaceNegX

bool UseFacePosY

bool UseFaceNegY

bool UseFacePosZ

bool UseFaceNegZ

Inherited members GxLightBall

vec3 AmbientRGB

float Radius

bool CustomRadiusSpecular

float RadiusSpecular

bool CustomRadiusShadow

float RadiusShadow

bool CustomRadiusFlare

float RadiusFlare

float EmittingRadius

int AttenuationType

float Attenuation1

float Attenuation2

Inherited members GxLightPoint

float FlareSize

float FlareBiasZ

Inherited members GxLight

vec3 Color

float Intensity

float DiffuseIntensity

float SpecularIntens

float SpecularPower

float ShadowIntensity

vec3 ShadowRGB

bool DoLighting

bool LightMapOnly

bool IsInversed

bool IsShadowGen

bool DoSpecular

bool HasLensFlare

float FlareIntensity

bool HasSprite

bool EnableGroup0

bool EnableGroup1

bool EnableGroup2

bool EnableGroup3

Inherited members CMwNod

string IdName


Documentation from build 2010-03-15 20:30:37
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