int EditionMode
const CGameCtnMediaClipPlayer@ MediaClipPlayer
const CGameSafeFrame@ SafeFrame
bool IsDisplayPlayerNames
const CGameControlCameraFree@ ControlCamFree
const CGameCtnMediaBlockEditor@ BlockEditor
const CSceneMobil@ TriggerMobil
float OrientWeight
float OrientWeightDist
uint ReplayTime
uint BlockStart
uint BlockEnd
uint MediaTrackerGhostRefIndex
uint MediaTrackerGhosts
bool ButIsLooping
const bool ClipKeepPlaying
int ClipTriggerCond
float ClipTriggerCondValue
bool TrackKeepPlaying
float EntryPlaySpeed
const CControlSimi2@ ControlSimi2
MwFastBuffer<CGameCtnMediaClip@> Clips
MwFastBuffer<CGameCtnMediaTrack@> Tracks
CGameCtnMediaTrack@ SelTrack
wstring TrackName
wstring TrackText
float TextPosX
float TextPosY
float TextDepth
float TextRot
float TextScaleX
float TextScaleY
float TextOpacity
const wstring TrackImage
float ImagePosX
float ImagePosY
float ImageDepth
float ImageRot
float ImageScaleX
float ImageScaleY
float ImageOpacity
float TransFadeOpacity
float CamPosXCamCustom
float CamPosYCamCustom
float CamPosZCamCustom
float CamPitchCamCustom
float CamYawCamCustom
float CamRollCamCustom
float CamFovCamCustom
const uint CamAnchorCamCustom
const wstring CamAnchorNameCamCustom
bool CamIsAnchorVisibleCamCustom
bool CamUseAnchorOrientationCamCustom
const uint CamTargetCamCustom
const wstring CamTargetNameCamCustom
float CamTargetPosXCamCustom
float CamTargetPosYCamCustom
float CamTargetPosZCamCustom
int CamInterpCamCustom
float CamLeftTangentXCamCustom
float CamLeftTangentYCamCustom
float CamLeftTangentZCamCustom
float CamRightTangentXCamCustom
float CamRightTangentYCamCustom
float CamRightTangentZCamCustom
float CamPosXCamPath
float CamPosYCamPath
float CamPosZCamPath
float CamPitchCamPath
float CamYawCamPath
float CamRollCamPath
float CamFovCamPath
const uint CamAnchorCamPath
const wstring CamAnchorNameCamPath
float CamWeightCamPath
bool CamIsAnchorVisibleCamPath
bool CamUseAnchorOrientationCamPath
const uint CamTargetCamPath
const wstring CamTargetNameCamPath
float CamTargetPosXCamPath
float CamTargetPosYCamPath
float CamTargetPosZCamPath
const MwFastArray<MwId> CamGameCur
const uint CamGameTarget
const wstring CamGameTargetName
float TimeValue
float TimeTangent
float FxColorsFxIntensity
int FxColorsZMode
float FxColorsZ_Near
float FxColorsInverseRGB
float FxColorsHue
float FxColorsSaturation
float FxColorsBrightness
float FxColorsContrast
float FxColorsModulateR
float FxColorsModulateG
float FxColorsModulateB
float FxColorsIntensityF
float FxColorsZ_Far
float FxColorsInverseRGBF
float FxColorsHueF
float FxColorsSaturationF
float FxColorsBrightnessF
float FxColorsContrastF
float FxColorsModulateRF
float FxColorsModulateGF
float FxColorsModulateBF
float FxBlurDepthLensSize
bool FxBlurDepthForceZ
float FxBlurDepthFocusZ
float FxBloomFxIntensity
float FxBloomSensitivity
float CamFxShakeIntensity
float CamFxShakeSpeed
float StereoSeparation
float StereoScreenDist
const wstring TrackSound
bool SoundIsMusic
float SoundVolume
float SoundPan
vec3 SoundPos
bool SoundLooping
uint SoundPlayCount
float MusicVolume
float GlobalSoundVolume
wstring GhostName
const wstring GhostSkin
const uint GhostRaceTime
float GhostStartOffset
bool RenderHq
bool RenderHqSoftShadows
uint RenderHqCountSS