Members
uint ShadowCountCarHuman
uint ShadowCountCarOpponent
float ShadowCarIntensity
bool ShadowScene
bool BackgroundIsLocallyLighted
bool SolidLightAreSkinned
float Latitude
float Longitude
float DeltaGMT
string TimeSunRise
string TimeSunFall
float RemappedStartDayTime
const bool IsNight
CGameSkin@ Remapping
CSystemFidsFolder@ RemapFolder
CHmsPackLightMap@ HmsPackLightMap
CHmsAmbientOcc@ HmsAmbientOcc