CGameControlCardGeneric

TrackMania United API


CGameControlCardGeneric

ID 0x030BD000
Instantiable

Inherits from Game::CGameControlCard → Control::CControlFrame → Control::CControlContainer → Control::CControlBase → Scene::CSceneToy → Scene::CSceneMobil → Scene::CSceneObject → MwFoundations::CMwNod

Members

uint Type

string Str1

string Str2

string Str3

const wstring StrInt1

const wstring StrInt2

const wstring StrInt3

const wstring StrInt4

const wstring StrInt5

const wstring StrInt6

const wstring StrInt7

uint Nat1

uint Nat2

uint Nat3

float Real1

float Real2

float Real3

CMwNod@ Nod1

CMwNod@ Nod2

CMwNod@ Nod3

Inherited methods CGameControlCard

void ForceReconfig()

void ConnectChilds()

void DisconnectChilds()

Inherited members CGameControlCard

CMwNod@ DisplayedNod

bool UseDelays

bool UseOwnData

bool SelectionEnabled

bool CardFocused

bool CardSelected

Inherited members CControlFrame

MwFastBuffer<iso4> ChildsRelativeLocations

Inherited methods CControlBase

void Draw()

void Clean()

void OnAction()

Inherited members CControlBase

const CControlContainer@ Parent

CMwNod@ Nod

int AlignHorizontal

int AlignVertical

bool IsReadOnly

bool AddFocusArea

bool DrawBackground

const bool HasSolid

bool IsSubSolid

bool IsDynamic

bool IsFocused

bool IsSelected

bool IsHiddenExternal

bool IsVisualFocusForced

string StackText

wstring ToolTip

const bool IsHiddenInternal

const bool IsFocusCaptured

const bool IsStackNeeded

bool IsCreatedByScript

CControlStyle@ Style

CPlugTree@ ControlDisplayTree

CPlugTree@ ControlDrawTree

vec2 BoxMin

vec2 BoxMax

CControlLayout@ Layout

const float ClipLength

Inherited methods CSceneMobil

void Show()

void Hide()

void SolidObjectsRefresh()

Inherited members CMwNod

string IdName


Documentation from build 2010-03-15 20:30:37
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